Our Conceptual Framework for Gamified E-Learning Programs is out!
After four months of teamwork, interviews and discussions with over 200 VET providers and learners, our reference structure for vocational teachers and trainers to design gamified learning experiences is ready! Divided into eight conceptual blocks, the Framework proposes an iterative and incremental design process, articulated in 33 actions associated with combinations of 54 game elements.
What will you find in the publication?
- Information about the development process, built on the results of our transnational research on Gamification and Game-Based Learning, desk research and interviews with 90 VET learners;
- data from the validation questionnaires administered to 138 VET experts in Greece, Italy, Poland, Portugal, Spain and Romania;
- the structure and description of the Framework.
This result will guide us through the next phase of our project: we'll apply the Framework to co-create with 120 VET experts a set of 𝘁𝗲𝗺𝗽𝗹𝗮𝘁𝗲𝘀 of gamified programs, that will be provided on our e-learning platform.